Friday, August 17, 2012

How to make the dust tail realistic?

In an old model, I got the 3d coordinates of the dust tail, then projected it to the 2d screen. This is because the dust tail in reality is considered to be on a plane, so viewed from different angles, it could either look like a line or a fan. (Note the oval was supposed to be a substitute coma for the time being)




Unfortunately, it didn't look realistic like the pictures online:


If I used a similar method to the plasma tail, however, it looked more like the pictures (from zoom in to zoomed out, view from Earth):



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